Starcraft 2 patch bricht ab - Free Download
Many units that can turn to face their enemies now do. These units should now feel more responsive. This research now matches the bonuses to that of the Legacy of the Void campaign's improved High Templar. They should now be much more effective in combat and in going up small ramps! Increased offline energy regeneration allows Fenix to use more of his abilities while keeping his suits-swapping mechanic intact: We wanted to increase a few stats to hit a few critical break points in basic combat.
His basic attacks will now one shot Zerglings and Whirlwind will one shot them with each damage tick 0. Fenix fears no Zerg! These two changes also effectively buff the masteries in the first category. As mentioned in a previous update , this is a major change to Fenix's economy and ramp up time. It should have a dramatic effect on his ability to ramp up as well as his overall power. Along with some bug fixes in a previous update, this should dramatically improve the responsiveness and effectiveness of champion transfers.
This mechanic as also been buffed. Avenging Protocol now also grants bonuses to the champion when host shells of their type are destroyed.
The duration of the bonuses also can be refreshed each time a shell is destroyed. As discussed in a previous post, this is intended to alleviate the pressure to have champions dying first and often to benefit from this upgrade. Now that Fenix's unique research upgrade costs have been dramatically reduced, he no longer needs a cost reduction mastery.
Instead he gains a subtle but powerful new macro mastery which gives him a big boost in econ ramp up speed. Long ago we defaulted interceptors to autocast for campaign and coop.
We were worried that an ability on autocast that spent money would be detrimental and confusing to some players, so we made interceptors free.
Multiplayer interceptors have been autocast for a while and it seems to be working out, so we're matching the multiplayer interceptor cost and leaving build interceptors on autocast. We added a new mechanic to phase mode which channels a field indefinitely. The conservator should be more interesting to use as well as gaining an overall buff in protective field up time. We are standardizing Tactical Jump across all commanders to require vision. The Hyperion is special and can still jump without vision.
Moving forward, you will need to either make sure to call these triggers consecutively with each other or pass in IntLoopCurrent, PlayerGroupLoopCurrent, or UnitGroupLoopCurrent as a parameter to your trigger that uses the loop iteration. Support Account Careers Company. Go to New Site. The page you're viewing is not yet available on the new StarCraft II website, but can still be accessed on the Classic site below! Log in now to enhance and personalize your experience!
The Wings of Liberty campaign is now free to all users. The Unranked ladder is now free for all users. All Co-op commanders are now available to play up to level 5. Raynor, Kerrigan, and Artanis are still free and can be played to max level. Learn more in our blog. New Co-op Commander and Announcer: Collect parts to assist General Davis in rebuilding her war machine to destroy hybrid monstrosities.
The Wings of Liberty, Heart of the Swarm, and Legacy of the Void ladders have now been consolidated into a single ladder using units, balance, and data from Legacy of the Void. New players logging into StarCraft II for the first time will now be brought to a new Welcome experience. Players can choose their RTS experience level. Beginner level players will be guided through the in-game tutorial.
Players can choose to watch introduction videos or jump straight into Campaign, Co-op, or Versus mode. The Profile has been refreshed and now includes information about Co-op Missions. The Co-op section has been refreshed for improved UI clarity. A new Random Commander option has been added.
Weekly Mutations can now be played at Commander Level 1. A new Siege Tank trophy top can now be earned from winning an Automated Tournament. Auto Join will search for an open lobby for the selected map, and if it cannot find one, it will open a new public lobby for that map with you as the host.
Use the pulldown next to the button to set the mode to search for. The second set of portraits featuring remaining eight players who finished at the top of the WCS are now available to players who purchased War Chest: Smaller mineral node values remain the same at Vespene Geyser values increased from to Interference Matrix Disables a Mechanical or Psionic unit rendering it unable to attack or use abilities for 6 seconds.
Repair Drone Deploys a drone that automatically repairs nearby friendly mechanical units for 90 seconds. Repairs life at Anti-Armor Missile Deploys a Missile which activates after 2 seconds and pursues the target units, dealing 30 splash damage upon contact and reducing armor of affected units by 3 for 21 seconds.
Liberator No longer receives a sight range bonus after transforming into Defender mode but will receive vision of the targeted location. Cyclone First four shots will fire quickly for the Cyclone's Lock On ability.
Increases the attack speed of the first 12 shots of the Cyclone's Lock On ability. Ghost Starts with the Cloak ability. Starting energy decreased from 75 to Increases starting energy of Ghosts by Allows Hellions, Hellbats, Vikings, and Thors to transform quickly between combat modes.
Marauder Marauder projectiles now have a blue trail after Concussive Shells upgrade is applied. Protoss Mothership Core unit removed. Nexus now has energy, maximum. Warp out pause duration is 3. Warp in duration is 0. Recharges the shields of nearby friendly units.
Warped in by Probes. Shields restore at Auto-cast affects units and Photon Cannons only. Mothership "Photon Overcharge" removed. Strategic Recall does not have a cooldown and does not share a global cooldown with Nexus Mass Recall.
Disruptor Purification Nova will detonate when in contact with an enemy unit. Damage radius remains at 1. Purification Nova cooldown reduced from Observer New ability "Surveillance Mode.
High Templar New weapon "Psi Blast. Colossus Thermal Lance base range increased from 6 to 7. Carrier Interceptor cost increased from 10 to Weapon speed changed from 1 to 1.
Oracle Revelation Duration reduced from 43 to 30 seconds. Stasis Ward Will no longer affect Zerg larva or eggs. Stasis Ward has a second timed life duration. Pulsar Beam weapon changed from Spell to Normal damage. Armor will now reduce the Pulsar Beam damage.
Adept Shade sight increased from 2 to 4. Warp Prism Visual effect added for units picked up by the Warp Prism. Zerg Infestor Undetected burrowed Infestors will be more visible on low graphics quality settings. Infested Terrans Infested Gauss Rifle damage reduced from 8 to 6. Infested Gauss Rifle no longer targets air units. New weapon "Infested Rockets. Zerg missile attack and ground carapace upgrades will affect Infested Terrans.
Radius increased from 2. Viper Parasitic Bomb Damage increased from 60 to over 7 seconds. Damage no longer stacks. Swarm Host Movement speed reduced from 4. New upgrade "Adaptive Talons" Reduces Lurker burrow time from 2 to 0.
StarCraft II 4.2.0 Patch Notes
The Auto-Kill achievement has been updated so that it can still be obtained. Observer New ability "Surveillance Mode. We are standardizing Tactical Jump across all commanders to require vision. Warp Prism Visual effect added for units picked up by the Warp Prism. Fixed a bug where Alarak's Wrath of the Highlord ability had global range. This research now matches the bonuses to that of the Legacy of the Void campaign's improved High Templar. The second set of portraits featuring remaining eight players who finished at the top of the WCS are now available to players who purchased War Chest: We added a new mechanic to phase mode which channels a field indefinitely.
StarCraft II version history/Patch 3.7.0
Strike Fighter takeoff time decreased from 1 to 0. Backwater LE Fixed an issue where, even with the ambient sound option turned off, animal sounds could be heard. The Unranked ladder is now free for all users. Damage radius remains at 1.
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EventHotKeyPressed for being able to query hot keys that are pressed. Warp in duration is 0. Viper Parasitic Bomb Damage increased from 60 to over 7 seconds. It now correctly shows the bonus damage. Players who have a Han and Horner ally will no longer hear the announcement voice-line when a Wraith is called down. Tactical Data Web Change all bonuses to scale based on supply instead of unit count. Cyclone First four shots will fire quickly for the Cyclone's Lock On ability. Increases starting energy of Ghosts by Gameplay Fixed an issue where a queued Abduct command on a target unit would prevent other Vipers from being able to cast Abduct on the same target unit. Asteria Wraith supply cost increased from 2 to 4.